Setting up an event can be simple, but fully understanding the event’s Priority and Trigger options can make certain things feel right to our player, such as making a door open when our player walks into it or having a monster attack while our player tries to escape. In this tutorial we’ll be focusing on the Priority and Trigger sections of an event, found at the bottom of the event page next to Options. Both are important when it comes to activating our events’ contents, so let’s break down each section.
A common theme in modern RPGs is letting the player themself decide who their character will be. From selecting their body, eye color, selecting their hairstyle, and even selecting what pronouns they use. Let's look at a way to make this even easier to create in your game.
The vibes for this week's releases aren't going to be bright and cheerful. With a set of tiles perfect for a horror school setting, and a brand new soundtrack perfect to bring the edge to your game, these packs can help make your grim game even grimmer.
The RPG Maker Festival continues! But for now, it is time for our favorite day of the week: Release Day! We have two new packs ready to go, another pack in the Tiny Tales series, and another Heroine Generator pack are here!
At first glance, MV And MZ’s character sets look pretty similar, but for the new engine, the style got an update. This is good on one hand, as they are improved and blend in better with the tiles, but it might be an issue if you want to use sprites of both engines along with each other. So let's look at how to update an MV character to MZ's style!
Release day is here again! For our first pack, we have an expansion on the previous Pop Fantasy Battler and Face Set Pack, and to go along with it we have a brand new set of tracks from RPG Maker Music Pack veteran Joel Steudler!