Like the Demon King looming over Harold, the deadline for our RPG Maker MZ “Touch the Stars” Game Jam hangs over all our heads. Soon, the submission period will end and the Four Judges (that doesn’t sound ominous at all…) will begin playing through each entry. You’ve given it your all, now make sure that you don’t disqualify yourself at the last minute.
The clock is ticking, and there is less than 5 days left to get your game into the Touch the Stars Game Jam! Don't miss your chance to win a $1,000 Grand Prize, get your game in before the deadline. Need some tips on how to do it fast! We're here to help with this tutorial.
We all love getting items while playing games, but some of them really only have one use. Wouldn’t it be fun to include some items that work one way in battles and do something else when exploring a map? So today let’s take a look at how to create a bomb that damages enemies in battles and can also open up holes in map walls.
The Touch the Stars Game Jam is in full swing, our Summer Sale is winding down to an end (be sure to check it out before the 12th!), but that doesn't mean we can take a break from release day! This week we have a stunning new tile pack, and the perfect music pack to perk up the light parts of your game!
Have you ever wanted to show a balloon icon in a move route to draw your players’ eyes to an event? How about creating a creepy flickering effect for a ghost in a horror game? Or maybe you wanted an event to become visible only if the player is nearby? Today let’s take a look at some more script calls we can use in move routes that will make all that possible.
It's Thursday again, and another set of releases are here! Some of our favorite MV Battlers have escaped the battle system and can now walk around in game! And Joel Steudler is here to deliver another set of surreal otherworldly battlebacks. Let's take a look!
Visible enemy encounters can make planning when to battle a lot easier, but that’s not their only upside. Since visible enemies are events we can add all sorts of extra commands that can affect battles! So let’s learn how to make a preemptive strike QTE that can add states to our enemies.